Upcoming · In 72 days Exhibition, Trade Show

Amuse Expo

JAN12 When 12–14 Jan 2027
Where ExCeL London London, United Kingdom
IndustryAmusements and Gaming
6,000 Expected visitors
100 Exhibitors expected

About Amuse Expo

amusements · gaming · coin-operated gaming · pay-to-play amusements

EAG360 is London’s annual meeting place for the pay-to-play amusements, coin-operated gaming and visitor attractions industries. It brings the amusement, gaming and competitive socialising industries together under one roof at ExCeL London from 12–14 January 2027. At the heart of EAG360 is Amuse Expo, the new name for EAG, joined by CompSocUK, formerly the Social Immersive Entertainment Expo, and London Gaming Show, formerly the London Casino & Gaming Show. Organised by Bacta, the UK trade association for the amusement and high-street gaming sector, EAG360 provides three days of business, networking, education and innovation for professionals from across the UK and Europe. More than 6,000 industry professionals come together to discover new products, explore emerging trends, build connections and experience the latest gaming and leisure equipment first-hand. The event is positioned as the UK’s smile economy showcase and a platform for reaching decision-makers across arcades, family entertainment centres, theme parks and the wider out-of-home entertainment industry.
Amuse Expo, CompSocUK, London Gaming Show, new products, emerging trends, networking, education, innovation, latest gaming and leisure equipment
discover new products, explore emerging trends, build connections, experience the latest gaming and leisure equipment first-hand, keep up to date with all that’s new in the sector
showcase latest products and services, direct access to decision-makers across arcades, family entertainment centres, theme parks and more, build relationships, spark collaboration, drive commercial growth, connect with 6,000 delegates representing 2,043 businesses
industry professionals in pay-to-play amusements, coin-operated gaming, visitor attractions, competitive socialising and out-of-home entertainment; decision-makers across arcades, family entertainment centres, theme parks and more
amusements gaming coin-operated gaming pay-to-play amusements visitor attractions competitive socialising out-of-home entertainment arcades family entertainment centres theme parks leisure high-street gaming

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